Jump to content
  • Sign up for free and receive a month's subscription

    You are viewing this page as a guest. That means you are either a member who has not logged in, or you have not yet registered with us. Signing up for an account only takes a minute and it means you will no longer see this annoying box! It will also allow you to get involved with our friendly(ish!) community and take part in the discussions on our forums. And because we're feeling generous, if you sign up for a free account we will give you a month's free trial access to our subscriber only content with no obligation to commit. Register an account and then send a private message to @dave u and he'll hook you up with a subscription.

Class Games of the Speccy/C64 era


Section_31
 Share

Recommended Posts

I actually had an Atari XE back in the day, and used to love this game I had called Henry's House.

 

Prince Henry had been shrunk and had to fend for himself in Buckingham Palace, while negotiating various traps like moving slippers and running taps, it was far more fun than it sounded!

 

 

henry_house_4.gif

 

Honurable mentions for:

 

Joe Blade, sideways shoot em up.

 

joeblade.gif

 

And Spy Vs Spy

 

Two player trap-setting heaven!

 

spy_vs_spy_screenshot.jpg

Link to comment
Share on other sites

109569368_6ecd94ad91.jpg?v=0

 

Man this takes me back to my 16th birthday in 1984. I got this for my birthday. It was ace, it had speech.

 

And this:

 

WheresMyBones.jpg

Wheres_My_Bones_menu.gif

Wheres_My_Bones_ingame.gif

 

And I used to play this all the time when I first got my Spectrum (in 1982)

 

249-1.jpg

 

This was called "Orbiter", "Defender" on the Spectrum. Memories.

Link to comment
Share on other sites

Attack of the Mutant Camels.

amc.jpg

articlec64attackmutantcamels.jpg

 

Revenge of the Mutant Camels.

mutant%20camels.png

Revenge.gif

 

The programmer of both games was a guy called Jeff Minter.

 

Jeff Minter - Wikipedia, the free encyclopedia

 

I remember one of my schoolfriends used to ring him up and have a chat. I think Jeff was a bit of a hippy.

 

Love this bit:

 

Minter went on to develop a number of classic games, all written in assembly language, for the later home computers (such as the Commodore 64, Atari 400/800 and Atari ST) which were marketed mainly by word of mouth and by the odd magazine advertisement. These games included: Gridrunner, Matrix: Gridrunner 2, Hellgate, Hover Bovver, Attack of the Mutant Camels, Revenge of the Mutant Camels, Return of the Mutant Camels, Laser Zone, Mama Llama, Metagalactic Llamas Battle at the Edge of Time, Sheep in Space, Voidrunner, and Iridis Alpha.

 

Now that is a title for a game.

Link to comment
Share on other sites

Jeff Minter is still developing, and he's still a mentalist. Some great games on this thread. Always thought that spy vs spy was almost the best game ever. Unfortunately you could just look at your opponent's half of the telly to see what he was doing. I actually remember sticking some card to the tv in an attempt to rectify it. Would be ace if they did an online version on xbox live or something.

Link to comment
Share on other sites

Decision in the Desert. Awesome, the level of gameplay involved was quality, even things like terrain, historical events and night and day played a part in it. Hours moved in real-time too.

 

13 notes it cost me though from Bits and Bytes, in the mid 80s when most games were about 2.99. Fucking hell.

 

decision.jpg

 

916994_41041.jpg

Edited by Section_31
Link to comment
Share on other sites

Sorry cant post pics but Atic Atac and Knight Lore (but they did overuse the engine a bit in the later years).

 

Lords of Midnight. I remember the first time I won a campaign, it was in the middle of the night Saturday/early Sunday morning. Just didn't realise the time and kept going for "just 1 more turn....". That game really sucked me in atmosphere wise.

 

looking back at these old games just confirms the theory that gameplay is what counts and it isn't all to do with HD graphics and stuff. What they used to be able to do with 48K ......jsut think 48K!!!. The modern games must be around the 20Mb mark. Amazing!!!!

Link to comment
Share on other sites

Sorry cant post pics but Atic Atac and Knight Lore (but they did overuse the engine a bit in the later years).

 

Lords of Midnight. I remember the first time I won a campaign, it was in the middle of the night Saturday/early Sunday morning. Just didn't realise the time and kept going for "just 1 more turn....". That game really sucked me in atmosphere wise.

 

looking back at these old games just confirms the theory that gameplay is what counts and it isn't all to do with HD graphics and stuff. What they used to be able to do with 48K ......jsut think 48K!!!. The modern games must be around the 20Mb mark. Amazing!!!!

 

At the risk of sounding like an old cunt, absolutely spot on!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share


×
×
  • Create New...